• Twitter
  • Facebook
  • Google+
  • Vimeo
  • YouTube
  • RSS

character animation

Walk Cycles with DuiK just got so much easier!

We just published an iExpressions update that adds full DuiK support for our automatic walk cycles. With the new version, not only the position of feet and hands, but also DuiK's heel raising controller is animated fully automatically by our procedural walk cycles. Making DuiK characters walk has never been that easy!

The new iExpressions library is a free update for all iExpressions V2 customers.

Continue reading

Parallax Effect for Scrolling 2D Backgrounds - After Effects Character Animation Part 8

In this part you learn how to create a parallax effect for the 2D scrolling background. Depending on the distance, the different parts of the background move with a different speed. With the iExpressions rig shown in this part, you only need to move one background layer manually and all other elements follow automatically with a speed that depends on their distance.
Watch tutorial

Secondary Animations - After Effects Character Animation Part 7

In this part add more realism to our character with secondary animations. We add a little bit of random motion since in real life people never stand 100% still. Also, we animate her chest to simulate some breathing and make her hair swing a bit when she is walking.
Watch tutorial

Baby Buggy Wiggle - After Effects Character Animation Part 6

In this part we extend the rig for our baby buggy such that the buggy wiggles automatically when it is moving.
Watch tutorial

Zorro the Layer Tagger - After Effects Character Animation Part 4

In this part you learn all about Zorro, the layer tagger. This tool is very helpful, whenever you have an After Effects project with lots of layers.
Watch tutorial

Tutorial Series: Character Animation with After Effects

Each Monday we release one new part of our Character Aninmation Tutorial Series. So far, the first three of the eight parts are online:

Continue reading

Automated Walk Cycle - After Effects Character Animation Part 3

In this part we create an automated walk cycle with iExpressions. You just need to keyframe the position of the character and the iExpressions-based rig animates the legs and the body automatically such that the character is walking.
Watch tutorial

Skinning with the Puppet Tool - After Effects Character Animation Part 2

In this part, we connect the skeleton to our character using the puppet tool. You learn the basics, but also some advanced tips for this workflow. For example, you learn how to achieve that puppet pins on the skirt of the character are influenced by the bones of both legs simultaneously.
Watch tutorial

Pages

Subscribe to RSS - character animation

Sign up for our newsletter

Keep up-to-date with the latest news and updates by subscribing to our newsletter.

Login

Please login using your credentials recived by email when you register.

I forgot my password | Resend activation e-mail

×