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character animation

Connect Multiple Layers Expression

This expression connects the anchor points of a set of given layers - this allows you to draw a path though a set of nulls, for example.

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Let A Limber Zombie Walk Automatically in After Effects

Limber is the latest tool for Inverse Kinematics (IK) and character animation in After Effects using shape layers. In this tutorial we show how to apply the automatic walk cycle of

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Walk Cycles with DuiK just got so much easier!

We just published an iExpressions update that adds full DuiK support for our automatic walk cycles. With the new version, not only the position of feet and hands, but also DuiK's heel raising controller is animated fully automatically by our procedural walk cycles. Making DuiK characters walk has never been that easy!

The new iExpressions library is a free update for all iExpressions V2 customers.

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Parallax Effect for Scrolling 2D Backgrounds - After Effects Character Animation Part 8

In this part you learn how to create a parallax effect for the 2D scrolling background. Depending on the distance, the different parts of the background move with a different speed. With the iExpressions rig shown in this part, you only need to move one background layer manually and all other elements follow automatically with a speed that depends on their distance.
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Secondary Animations - After Effects Character Animation Part 7

In this part add more realism to our character with secondary animations. We add a little bit of random motion since in real life people never stand 100% still. Also, we animate her chest to simulate some breathing and make her hair swing a bit when she is walking.
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Baby Buggy Wiggle - After Effects Character Animation Part 6

In this part we extend the rig for our baby buggy such that the buggy wiggles automatically when it is moving.
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