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tracking

MochaImport+ for After Effects

The easy Mocha & After Effects workflow

Send clips including masks from AE to mocha, create corner pins and stabilized precomps, move layers, stabilize, and more.

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Learn mocha AE - Online Training Webinar

This is a recording of the mocha AE live webinar from April 24, 2013. Attend this free training seminar to learn how to use the After Effects bundled, mocha AE to easily solve the most difficult tracking challenges.

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Orient World

Turn a layer into the ground plane of your scene

In scenes tracked with AE's 3D camera tracker, the ground plane of your scene in most cases ends up as an oblique plane in 3D space. Orient World fixes this - with a single click you turn a layer into the ground plane of your scene and orient everything accordingly.

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Start your day with After Effects

In this tutorial we create some animation based on iExpressions physics Simulations. In particular, you learn
  • how to use Physics Simulation iExpressions in a shot with a moving camera.
  • how to add a realistic shadow to a layer animated with Physics iExpressions.
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KeyTweak

Change a few keyframes all others change automagically

Did you ever needed to change a mask or other property with hundreds of keyframes? With KeyTweak, you simply change a few keyframes and all others change automatically "accordingly". Sounds like magic? Go ahead and see yourself...

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Tracker2Mask

Apply tracking data to masks

With Tracker2Mask you can track the movement of masks using the After Effects point tracker. Just track a point and Tracker2Mask moves the entire mask accordingly. You can also track several points for a tracker-assisted rotoscoping workflow.

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Turning a Bathroom Wall into a Tetris Game - part 1

In this After Effects video tutorial, we turn the wall of a bathroom into a huge tetris game using mocha, Beat Assistant, KeyTweak and iExpressions.
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How to use Orient World in AE with the mocha Camera Solver

In this tutorial I show how to use the mocha V3 camera solver to do a camera track for After Effects and use OrientWorld to set the ground plane and orient the 3D scene according to it.
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