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walk cycle

Let A Limber Zombie Walk Automatically in After Effects

Limber is the latest tool for Inverse Kinematics (IK) and character animation in After Effects using shape layers. In this tutorial we show how to apply the automatic walk cycle of

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Walk Cycles with DuiK just got so much easier!

We just published an iExpressions update that adds full DuiK support for our automatic walk cycles. With the new version, not only the position of feet and hands, but also DuiK's heel raising controller is animated fully automatically by our procedural walk cycles. Making DuiK characters walk has never been that easy!

The new iExpressions library is a free update for all iExpressions V2 customers.

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Automatic Walk Cycles in Ae with DuiK and iExpressions

In this tutorial, Ben Pohl shows you how to use the automatic, procedural walk cycles of iExpressions with an After Effects character rigged with DuiK.

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Automated Walk Cycle - After Effects Character Animation Part 3

In this part we create an automated walk cycle with iExpressions. You just need to keyframe the position of the character and the iExpressions-based rig animates the legs and the body automatically such that the character is walking.
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Automatic Walk Cycle for 2D Characters

In this tutorial you learn how to create an automatic walk cycle in After Effects using iExpressions. You just need to keyframe the position of the character and the iExpression automatically animates the feet, body and hands accordingly such that the character is walking.
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