Today we combine two very powerful iExpressions: We use the Throw 2D to bounce a layer off the ground and against some walls and the Elastic Shape to deform it accordingly.
Since everything is based on expressions, you can simply set a different throw direction and all the physics and deformation update instantly. Create bouncing animations fast and effectively - and thanks to iExpressions without the need to write any expressions code yourself.
also available on vimeo
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