Part 1
In this part we create a skeleton for our character with the inverse kinematics iExpressions. The skeleton is the basis for all subsequent animation.
Overview
In this series we create a highly automated rig to animate 2D characters for cartoons in After Effects. The rig is based on iExpressions and the puppet tool. It features
- an automated walk cycle,
- automatically rotating wheels
- secondary animations
Used Stock Footage
The images of the woman with baby buggy and the background are kindly provided by pond5.com.
Used tools:

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duration:
5:35
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