Limber is the latest tool for Inverse Kinematics (IK) and character animation in After Effects using shape layers. In this tutorial we show how to apply the automatic walk cycle of iExpressions 2 to a zombie character rigged with Limber such that the zombie walks fully automatically when we keyframe his position.

Thanks a lot to Steve Kirby for creating the zombie character for this tutorial!

Used tools: 

duration: 
6:08
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