Part 7
In this part add more realism to our character with secondary animations. We add a little bit of random motion since in real life people never stand 100% still. Also, we animate her chest to simulate some breathing and make her hair swing a bit when she is walking.
Overview
In this series we create a highly automated rig to animate 2D characters for cartoons in After Effects. The rig is based on iExpressions and the puppet tool. It features
- an automated walk cycle,
- automatically rotating wheels
- secondary animations
Used Stock Footage
The images of the woman with baby buggy and the background are kindly provided by pond5.com.
Used tools:

also available on
vimeo
duration:
6:05
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