In this part, we connect the skeleton to our character using the puppet tool. You learn the basics, but also some advanced tips for this workflow. For example, you learn how to achieve that puppet pins on the skirt of the character are influenced by the bones of both legs simultaneously.
In this series we create a highly automated rig to animate 2D characters for cartoons in After Effects. The rig is based on iExpressions and the puppet tool. It features
- an automated walk cycle,
- automatically rotating wheels
- secondary animations